Metin Queue and Farming System
Entry updated: 2026.09.19.Queue multiple Metin Stones, manage farming areas and use intelligent mount movement exclusively for Ninjas.
Explore the server's unique systems, improvements and most important changes.
entries: 46Queue multiple Metin Stones, manage farming areas and use intelligent mount movement exclusively for Ninjas.
Solo and party runs, dungeon information, timers and World Boss functions are managed as one larger PvM structure.
A dedicated recipe system with materials, Yang costs, success chances, protection and recipe search.
Event Manager, calendar, automatic scheduling and multiple minigames are managed together.
Seasonal objectives provide an additional reward path alongside normal gameplay.
Multi-refine, 6th/7th bonuses, bonus locking, copying and rarity expand equipment development.
An interactive fishing minigame, fishing timer and a dedicated map turn fishing into its own activity.
Develop the pickaxe, insert stones for new bonuses and mine on a dedicated map.
A client-integrated streamer list, LIVE status, chat, reactions and reporting system.
Horse progression, skills, mounts, skins and bonuses that remain active after dismounting.
The classic skill set is expanded with two additional trainable skills.
A separate long-term character progression path alongside the normal skill system.
Alignment is turned into a meaningful progression system with character bonuses.
Biologist research, deliveries, timers and rewards are presented through a clearer interface.
Character development continues beyond the normal progression range.
Energy, glove and quiver systems expand character building beyond the classic equipment layout.
Hatching, Pet EXP, feeding, progression, lifetime, bonuses and pet data storage form one complete system.
A separate companion system with its own level, EXP, buffs and visual equipment.
Body and hair costumes use separately configurable bonus tables instead of the normal equipment pool.
Combine sashes, absorb equipment properties and hide the visual appearance when desired.
Mythical grade, bonus modification, expanded storage and active-state feedback extend alchemy progression.
Offline trading, item-based shop-time extensions, premium shop appearances and an intelligent market price analyzer in one system.
A central search interface for finding and comparing items listed across active Offline Shops.
The client includes an in-game shop flow together with a separate Gem value system.
A modernized messenger with separate friends, block list and staff sections with online/offline status tracking.
A redesigned social interface for friends, spouse, guild members, blocked players, staff and search.
A dedicated death state with a darkened game world, separately rendered visual effects, smooth transition and custom sound.
Special inventories, search, sorting, new-item highlighting and mass box handling simplify large item collections.
Disable experience gain when you want to keep a character at a specific level.
Define target bonuses and let the system perform repeated switching automatically.
Flexible equipment glow effects and colored weapon trails improve visual progression.
Automatically collect dropped items while respecting the server's inventory rules.
Travel, change channels and find important Metins or bosses more efficiently.
Browse equipment, costumes, mounts, pets, boxes, Metins, monsters and bosses directly in the client.
Expanded statistics provide more information for equipment comparison and combat preparation.
Critical, piercing and damage-over-time effects receive clearer visual feedback.
Discord Rich Presence and server online-player data connect the game with community presence.
Improved colors, whisper notifications and emoticons make communication easier to follow.
Locale-based text keeps interfaces translatable instead of baking labels into graphics.
UI scaling, font selection, snow mode and graphics switches provide more client control.
The cape still gathers nearby monsters but is no longer consumed after use.
Reduced unnecessary blocking from monsters, pets and mounts makes movement smoother.
Empty Elixirs can be refilled with normal potions according to their actual recovery value.
Kingdom War, Guild Wars, duel statistics and additional PvP controls form a broader competitive layer.
Comprehensive client-side optimization focused on memory usage, teleporting, rendering, effects, Alt+Tab behavior and long-term stability.
Simultaneous farming regulation with 2 farming characters available by default and additional slots unlockable through a premium item.
No matching results.